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The Conservatory Credits


Main Crew

Godot Authors

  The Conservatory was made using Godot, the free and open source game engine.

Visit them here.


Xan

The guy who did the thing.

Programming
*except for the Godot engine.

2D Art (Pixel, Graphics)
3D Art (Voxels, Characters, Objects)
Lore (All species except Avelian)
Music (Fanfare, Some Background)


RWGryphon

Resident birb author and best friend.
Don't be fooled by the small list! He has made contributions that are core to the very game's existence. Seriously.

2D Art (Concept Art)
Lore (Key Characters, Worldbuilding, the Avelian species)
Music (Storyline critical music)


Software

  Lots of software was used in the making of the game! Here's the apps I depend on:

Visual Studio 2022 (Community Edition)
.NET (C# Programming Language)
Visual Studio Code
Blender
Aseprite
ImHex
Audacity
Paint.NET


Honorable Mentions

LawnReality

Musical Wizard
No direct work on the project, but he gets his name here because his music is public.

Royalty Free Music (400+ tracks??!?!)
There's So Much Music
More Music
Like 7 stacks of Music


Still-Icarus

Wandering Artist

Additional Concept Art (all species)


Special Thanks

Mom and Dad
Thanks for letting me stick around while I work on this.

Darrell Flood
I use some of your fonts in my game. I bought them in your itch.io fire sale.

Ben Golus
Resident GPU Wizard. You mostly helped people in Unity but every time I had some weird shader issue or wondered how to do something / if something was a good idea, you were there in the replies with genuinely amazing advice.

Kiavich
One of the little title themes, named "Iterators". It's good.

Tundr
You suggested the original name for the Avelians, back when they were called Balaur. Sorry it didn't stick.